Flame Blitz
Anywhere DamageHeld items
Alternative: Energy Amplifier
Battle item
Alternative: Full Heal

When it’s still a Charmander, it’s not the most reliable, but when it evolves into Charizard, it can use its powerful moves to attack and deal damage over a wide area.
Charizard’s Unite Move is Seismic Slam, an attack in which Charizard aims for and grabs one opposing Pokémon before bringing it up into the air and slamming it down to the ground.
Recommended held items, battle items and move paths for Charizard.
Alternative: Energy Amplifier
Alternative: Full Heal
Alternative: Energy Amplifier
Alternative: Full Heal
Alternative: Energy Amplifier
Alternative: X Speed
Both upgrade branches are shown for each move — you only pick one.

While at half HP or less, critical-hit rate is increased.

Attack with a bursting flame. When this move hits, it leaves enemies burned and increases the user's movement speed for a short time.
Upgrade choice · level 5
Attack with an intense blast of fire. When this move hits, it leaves enemies burned and increases the user's movement speed for a short time.
Level 11: Increased damage and the damage caused by burning.
Punch with a fiery fist, dealing damage and shoving enemies when it hits. Also leaves the enemies it shoves burned.
Level 11: Reduced cooldown every time a basic attack hits.

Encircles enemies in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of enemies for a short time.
Upgrade choice · level 7
Blasts intense, all-consuming fire, dealing damage over time to enemies while the flames continue to burn on the ground and decreasing the movement speed of enemies for a short time.
Level 13: Increased damage.
Charge forward cloaked in fire, granting the user a shield and throwing enemies hit.
Level 13: Decreases movement speed of enemies for a short time when they are thrown.

Fly up into the air, allowing the user to move freely over obstacles. While this move is being used, basic attacks deal increased damage and leave enemies burned. In addition, when dealing damage to an enemy, recover HP. Using this move again on an enemy will grab it and slam it onto the ground.
How Charizard scales from level 1 to 15, and where it lands against the rest of the roster.
Level 15, scaled between the lowest and highest value across all 98 Pokémon rather than from zero — a full bar means best in the game.
How each stat scales from level 1 to max.
Each line is scaled to its own maximum so the curves stay comparable — HP is far larger in absolute terms than the other stats. Exact values are in the table below.
Values are as displayed in game. Percentages are additive with held items and emblems.
| Lvl | HP | Attack | Defense | Sp. Atk | Sp. Def | Crit | CDR | Lifesteal | Atk Spd |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 3200 | 161 | 70 | 20 | 54 | 0% | 0% | 0% | 0% |
| 2 | 3264 | 165 | 75 | 21 | 58 | 0% | 0% | 0% | 0% |
| 3 | 3341 | 170 | 81 | 23 | 63 | 0% | 0% | 0% | 0% |
| 4 | 3434 | 176 | 88 | 25 | 68 | 0% | 0% | 0% | 0% |
| 5 | 3771 | 199 | 121 | 32 | 95 | 15% | 0% | 5% | 0% |
| 6 | 3905 | 208 | 131 | 35 | 103 | 15% | 0% | 5% | 0% |
| 7 | 4516 | 249 | 168 | 48 | 132 | 15% | 0% | 5% | 0% |
| 8 | 4709 | 262 | 182 | 52 | 143 | 15% | 0% | 5% | 0% |
| 9 | 4941 | 277 | 199 | 57 | 157 | 30% | 0% | 10% | 0% |
| 10 | 5219 | 296 | 219 | 63 | 173 | 30% | 0% | 10% | 0% |
| 11 | 5553 | 318 | 243 | 70 | 193 | 30% | 0% | 10% | 0% |
| 12 | 5953 | 345 | 272 | 78 | 217 | 30% | 0% | 10% | 0% |
| 13 | 6433 | 377 | 307 | 88 | 245 | 30% | 0% | 15% | 0% |
| 14 | 7009 | 416 | 349 | 100 | 279 | 30% | 0% | 15% | 0% |
| 15 | 7700 | 462 | 400 | 115 | 320 | 30% | 0% | 15% | 0% |