Sacred Guard
Anywhere DamageHeld items
Alternative: Accel Bracer

Add a Melee All-Rounder to your team with a graceful Pokémon that effortlessly pivots between offense and defense. Aegislash is ready to help you battle like a chosen ruler with a regal moveset befitting the Royal Sword Pokémon.
Go for the knockout with Aegislash’s Unite Move, the fittingly named Coup de Grace. Aegislash unleashes a ground-splitting slash in a designated direction, dealing damage to opposing Pokémon and dealing even greater damage to opponents with low remaining HP.
Recommended held items, battle items and move paths for Aegislash.
Alternative: Accel Bracer
Alternative: Muscle Band
Alternative: Scope Lens
Both upgrade branches are shown for each move — you only pick one.

Honedge and Doublade do not gain the stat benefits of Stance Change. However, their boosted attack functions like Aegislash's Sword Stance boosted attack.
Slash at enemies in front of Aegislash, dealing damage to them. If the boost count is one or more, basic attacks become a boosted attack. When in Blade Stance: pierce through enemies, dealing damage. When in Shield Stance: ram enemies, dealing damage and leaving them unable to act for a short time, restore HP, and reduce the cooldown of Sacred Sword and Shadow Claw when this attack hits. Every boosted attack consumes one boost count. Up to 4 boosted boosted attacks can be stored.

Cast a shadow in the designated direction, dealing damage to enemies hit. After the shadow hits an enemy or travels its maximum distance, Aegislash warps to the shadow’s location, dealing damage to nearby enemies and increase boost count by 1.
Upgrade choice · level 5
Aegislash thrusts its blade into the ground, creating a triangular zone. This zone erupts with a hidden power, dealing damage to enemies in the area and throws them. Also increases boost count by 1 for each enemy hit (capped at 2 for wilds, 4 for players). At the same time as the eruption, Aegislash slashes forward, dealing additional damage to enemies hit. For a short time after this slash hits, damage dealt by Aegislash partially ignores the Defense of all enemies.
Level 11: Increase Attack for a short time after hitting enemies with this move.
Aegislash slashes with its blade twice in the designated direction, dealing damage to enemies hit. Follow up with a final rising slash that deals damage to enemies hit and throw them. Boost count increases by 1 when at least one of the three slashes hits.
Level 11: Increases Critical-Hit Rate with all attacks and moves except for Coup de Grace for a short time.

Envelops Aegislash in a powerful protective force for 1s. The protection disappears after blocking one attack or after 1s and then increases boost count by 1.
Upgrade choice · level 7
Focus in place for a short time to create a great shield on Aegislash. When this shield appears, boost count increases by 1, granting a shield to Aegislash and shoves enemies in front. While this shield is active, enemy player attacks increase boost count by 1 for each different enemy player (capping at 4). When this move ends, shove enemies in front of Aegislash once again.
Level 13: Cooldown reduced by 1s.
Dash in the designated direction, dealing damage to enemies hit. Also increases boost count by 1, and protects Aegislash with a special shield for a short time afterward. This shield doesn’t protect from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and boost count is increased by 1.
Level 13: Increase Attack for a short time after blocking an attack.

Unleash a ground-splitting slash in the designated direction, dealing damage to enemies hit. The lower their remaining HP, the more damage this move deals. If this slash knocks out an enemy, boost count increases by 1.
How Aegislash scales from level 1 to 15, and where it lands against the rest of the roster.
Level 15, scaled between the lowest and highest value across all 98 Pokémon rather than from zero — a full bar means best in the game.
How each stat scales from level 1 to max.
Each line is scaled to its own maximum so the curves stay comparable — HP is far larger in absolute terms than the other stats. Exact values are in the table below.
Values are as displayed in game. Percentages are additive with held items and emblems.
| Lvl | HP | Attack | Defense | Sp. Atk | Sp. Def | Crit | CDR | Lifesteal | Atk Spd |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 3000 | 168 | 80 | 20 | 60 | 0% | 0% | 0% | 15% |
| 2 | 3062 | 171 | 83 | 21 | 62 | 0% | 0% | 0% | 15.98% |
| 3 | 3136 | 174 | 86 | 23 | 64 | 0% | 0% | 0% | 17.16% |
| 4 | 3225 | 178 | 90 | 25 | 67 | 0% | 0% | 0% | 18.57% |
| 5 | 3547 | 192 | 105 | 32 | 77 | 5% | 10% | 0% | 21.77% |
| 6 | 3675 | 198 | 111 | 35 | 81 | 5% | 10% | 0% | 23.81% |
| 7 | 4259 | 223 | 138 | 48 | 100 | 5% | 10% | 0% | 29.25% |
| 8 | 4444 | 231 | 147 | 52 | 106 | 5% | 10% | 0% | 35.18% |
| 9 | 4665 | 241 | 157 | 57 | 113 | 10% | 20% | 0% | 35.7% |
| 10 | 4931 | 253 | 169 | 63 | 122 | 10% | 20% | 0% | 39.92% |
| 11 | 5250 | 267 | 184 | 70 | 132 | 10% | 20% | 0% | 44.99% |
| 12 | 5632 | 284 | 202 | 78 | 144 | 10% | 20% | 0% | 44.99% |
| 13 | 6091 | 304 | 223 | 88 | 159 | 10% | 20% | 0% | 44.99% |
| 14 | 6641 | 328 | 249 | 100 | 177 | 10% | 20% | 0% | 44.99% |
| 15 | 7302 | 357 | 280 | 115 | 200 | 10% | 20% | 0% | 44.99% |